In the wake of Krafton Inc. becoming an "AI-first" company, developer Unknown Worlds Entertainment said that it won't adhere ...
TL;DR: Krafton addressed the Subnautica 2 controversy, explaining leadership changes after firing key developers due to delays and lack of commitment. Krafton has released a detailed statement that ...
Subnautica 2 publisher Krafton has just announced a drastic change for its workers and business model, becoming an 'AI-First' company.
Just a week after gutting the leadership of Subnautica 2 studio Unknown Worlds, a Bloomberg report says Krafton is going to delay the game's early access release into 2026. The decision comes mere ...
The Last Caretaker has Subnautica energy, challenging survival mechanics, and some puzzles that cable management wizards will ...
Mohsen Baqery is a Guide Staff Writer from Turkey. With a passion for gaming that borders on obsession, Mohsen thrives on guiding fellow gamers through the most challenging obstacles while exploring ...
Krafton deeply values Subnautica's unique creativity and immersive world-building. To provide fans with even better gaming experiences, we acquired Unknown Worlds, fully committed to supporting ...
In Subnautica 2, players will explore an all-new alien ocean world rich with vibrant biomes, strange creatures, and hidden secrets. Immerse yourself in a new adventure with Subnautica 2, an open-water ...
Andrew is a science-fiction/adventure-horror writer from the UK and a graduate of Falmouth University currently working for both GameRant and DualShockers. At ...
Chris has been playing video games for most of his life, and writing about them off-and-on for a significant chunk of that time. He has also gotten involved with the industry more directly by working ...
Krafton has pushed back the release of the highly anticipated Subnautica 2 to 2026, just months before the South Korean publisher was set to pay out a $250 million bonus to the development team.
Aaron McKinley is a writer, blogger and video game enthusiast with over five years of experience in web content and many more in playing games until the wee hours of the morning. His work spans many ...