Meta to cut metaverse budget
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Meta has acquired AI-wearables startup Limitless, maker of a pendant-style device that records and transcribes real-world conversations, as the social media giant doubles down on efforts to build AI-enabled consumer hardware.
Meta is shifting some of its investments in the metaverse to AI glasses and wearables, hoping to capitalise on the "momentum" in that segment, a company spokesperson has said.
Meta struck a similar AI licensing deal with Reuters last year. OpenAI has signed content agreements with publications such as The Wall Street Journal, the Financial Times, Tom’s Guide owner Future, and The Verge’s parent company Vox Media, but is facing a lawsuit from The New York Times as well.
Alan Dye, the mastermind behind Apple's user interface evolution, officially joined Meta to spearhead a new creative studio within Reality Labs.
Meta acknowledged that its "support hasn’t always met expectations" but that a series of AI-powered updates should make it easier for people to get help.
The new AI assistant being tested is designed to offer more personalized help with things like account recovery, managing your profile, or updating your settings. This particular feature will first be available to Facebook users, but the company expects to roll it out to other apps in the future.
Any time a new generation of tech drops, the real value often shows up one step behind it. That’s exactly what’s happening here. Now that the Ray-Ban Meta Gen 2 models are out, the Ray-Ban Meta (Gen 1) Wayfarer smart glasses in Shiny Black with clear lenses have dropped to $224.
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Massachusetts court hears arguments in lawsuit alleging Meta designed apps to be addictive to kids
Massachusetts' highest court heard oral arguments Friday in the state's lawsuit arguing that Meta designed features on Facebook and Instagram to make them addictive to young users. The lawsuit, filed in 2024 by Attorney General Andrea Campbell,
Meta bet big on the metaverse a few years ago, but it hasn't paid off. Investors on Thursday cheered a report it could slash metaverse spending by 30%.