In September 2010, Halo changed forever. Halo: Reach, a prequel to Bungie’s Halo trilogy and the last game developed by the studio while under Microsoft’s umbrella, messed with established canon and ...
Without Halo, there’s a good chance there’d be no Xbox as we know it today. Bungie’s 2001 shooter was an integral part of the console’s identity, the earliest must-play exclusive that players flocked ...
In September 2010, Halo changed forever. Halo: Reach, a prequel to Bungie’s Halo trilogy and the last game developed by the studio while under Microsoft’s umbrella, messed with established canon and ...
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